I was researching on fonts copyright for my game and I came across a good article. The Law on Fonts and Typefaces FAQs says:
Fonts may be protected as long as the font qualifies as computer software or a program (and in fact, most fonts are programs or software). Bitmapped fonts are considered to be computerized representations of a typeface (and are not protected by copyright law).
It’s been a while that the very visually pleasing 2D platformer game, Ori And The Blind Forest has been released.
I wrote a note on the game, when it was still in development. Recently and interestingly I have realized the game is created by Unity game engine!
If you wonder where should you implement your logic in the life cycle of events in Unity game engine, this article can help you a lot!
I found these shortcuts in Microsoft Word 2013 accidentally:
Ctrl + Alt + C > ©
Ctrl + Alt + T > ™
Ctrl + Alt + R > ®
A very good article by Daniel Doan!
Aristotle said, “We are what we repeatedly do. Excellence, then, is not an act, but a habit.”
This video shows how to handle touch input, and compile your Unity game for iOS and Android
Here is a very cool essay by Karan Goel titled The 7 Rules for Writing Software That Won’t Die When You Do.
Your software is your legacy. It’s up to you to decide how long that legacy lives for.
I usually like following up high-tech news, and here are winners of Best of CES 2015!
I think Xamarin has become the best cross-platform technology for software development, especially for mobile apps.
You can share a high percentage of your code across different versions of your app, and technically only the native UI code will be different from platform to platform.
Yes! Xamarin makes native UIs for your apps, and here is a huge advantage over technologies such as Cordova. It lets you access native API, and as a result it has native performance!
Xamarin also lets you develop your apps with Visual Studio!
Last but not least, Xamarin Test Cloud service allows you to test your apps on over a 1000 devices!
Check out all Xamarin products here! It’s so hard not to fall in love with Xamarin!
Here are some good numbers on how crowd-funding has been worked on Kickstarter website over 2014.