Category: Game Development

Last year, I swore to update my site regularly and write more articles on programming stuff I like, but it got out of my hands again. I don’t know if I’m lazy or busy!
Since I found out I’m better in using Visual Studio than all of my colleagues, one idea was about composing a tutorial video on how to use Visual Studio as the IDE for Unity. But, hey, Visual Studio 2017 is out of beta, and the RC is available for a free download! So, why I don’t postpone this side project to a time that the final version is released?

I was researching on fonts copyright for my game and I came across a good article. The Law on Fonts and Typefaces FAQs says:

Fonts may be protected as long as the font qualifies as computer software or a program (and in fact, most fonts are programs or software). Bitmapped fonts are considered to be computerized representations of a typeface (and are not protected by copyright law).